Interactive dating simulation games
He pointed out the lack of gravity a character's death has in these kind of games, stemming from seeing the main character and surrounding characters die so many times and how to work with it.
"So basically, rather than the desire of 'I don't want the character to die, so I'll try to avoid it,' we put emphasis on the desire 'I don't want this story to die as is, so I'll try to avoid it,'" he explained.
This isn't Persona 4, you can't get away with dating them all at once.
Japanese dating sim players often refer to the romanceable characters in the games as "capturable." Whether you want to interpret that as literal or prefer to see yourself as "captivating" the various characters’ attentions is up to you, and sometimes up to the particular game’s themes.
Approaching the games in this manner leaves one much less disappointed when they don’t deliver a true vicarious romance experience.The first ending many people experience when playing notorious pigeon dating sim Hatoful Boyfriend involves being ambushed by ninjas for "failing to display sufficient intimacy with the birds." You are unceremoniously killed and brought back to the main menu to start over from the beginning or are forced to resume from an earlier save point.